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Old Nov 06, 2007, 07:01 AM // 07:01   #1
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Default Proof, as if it were needed, that spirits are f'd up

I've been noticing more and more recently that my spirits just stand around doing nothing. Despite me being attacked right next to them, spamming my target, attacking the target myself... around 10-20% of the time they just stand there like stunned mullets doing nothing.

The example below just takes the cake though. See below, screenshots of myself vs Razah in the Bison tournament. We had the same set of spirits, both of us summoned them all out, as you can see mine stand there doing NOTHING despite my spamming my target while Razah's continue to blast me. WTF is this?

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Old Nov 06, 2007, 07:12 AM // 07:12   #2
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It looks like you were standing in front of your spirits. Were your spirits actually in range of your target? Did you take damage standing in line with them or behind them?
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Old Nov 06, 2007, 07:14 AM // 07:14   #3
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It's obvious they are out of range.
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Old Nov 06, 2007, 07:31 AM // 07:31   #4
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Quote:
Originally Posted by Washi
It's obvious they are out of range.
Thanks for stating the blatantly obvious. Do you tell people the sky is blue and the grass green too?

MisterB - I did edge forward a little to see if I could cast my spirits any closer but I got fired on as soon as I did. Then when I stepped back they continue to attack me but mine still did nothing.

Those shots are just one example anyway. In many other cases recently, foes were attacking me standing right next to spirits I had just summoned and they did nothing.
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Old Nov 06, 2007, 07:36 AM // 07:36   #5
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If Razah stepped forward a little and then backed up your spirits would do the same. Thats how it works. You just don't understand it. My spirits work just fine.
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Old Nov 06, 2007, 07:57 AM // 07:57   #6
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Heh heh, I know what u mean....I get that too sometimes. I still don't know the mechanics really. Most of the times it helps when I back up a bit once I casted my spirits.

Cast my spirits -> wand my opponont once ->then back up....seems to waken those things up.
Most of the times it works for me like this. Sometimes however it also happens that some spirits attack and some spirits don't. Even if I summon them on the same spot..
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Old Nov 06, 2007, 08:33 AM // 08:33   #7
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Killing Razah with spirits takes a certain finesse. You'll get the hang of it, they do work
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Old Nov 06, 2007, 08:52 AM // 08:52   #8
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wont razah just recast in range of you when his spirits run out? Stay out of range, and give his spirits a few minutes. beore they wear off, cast yours just out of range, then wait for him to run into them. wont that work?
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Old Nov 06, 2007, 09:03 AM // 09:03   #9
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Quote:
Originally Posted by counciler132
wont razah just recast in range of you when his spirits run out? Stay out of range, and give his spirits a few minutes. beore they wear off, cast yours just out of range, then wait for him to run into them. wont that work?
Nope, he will just wait there. You have to "encourage" him :P
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Old Nov 06, 2007, 09:32 AM // 09:32   #10
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Set a whole grip of spirits. Run in. Dodge Razah's spirits' attacks. Quickly use Summon Spirits. Run out of their range. Run back in to cast Painful Bond on Razah. Run back out of range.

GG.

Like Washi said, you are out of range. Why get so mad at him for your own mistake?

But yes, spirits are pretty messed up as is. Note how Razah's spirits attack you the moment you get within their attack range. The instant you're within range, they gun you down like a chain gun. It's funny how a player's spirits function differently... Wait no, it's not funny. Having enemies melee the crap out of me right in front of my spirits, when my spirits sit there doing nothing for several seconds isn't funny...

Last edited by bj91x; Nov 06, 2007 at 09:38 AM // 09:38..
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Old Nov 06, 2007, 10:13 AM // 10:13   #11
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Quote:
Originally Posted by bj91x
Like Washi said, you are out of range. Why get so mad at him for your own mistake?

Quote:
Originally Posted by bj91x
But yes, spirits are pretty messed up as is. Note how Razah's spirits attack you the moment you get within their attack range. The instant you're within range, they gun you down like a chain gun. It's funny how a player's spirits function differently... Wait no, it's not funny. Having enemies melee the crap out of me right in front of my spirits, when my spirits sit there doing nothing for several seconds isn't funny...
Did you notice the way you contradicted yourself ENTIRELY there and proved my point exactly? Players spirits DO NOT act the same and ARE NOT attacking when they should be. I just spent a further half an hour or more trying out the Bison thing to see if it was just bad luck or and it's not. Spirits OFTEN don't attack when they should. Otherwise how can Magni run over and one shot me when I have Wanderlust, Shadowsong and Dissonance down? It should be pretty hard for a blind, interupted guy who's knocked down to run anywhere.

If my build sucked and I didn't know wtf I was doing then it would be my fault and I can't get mad, just "lrn2playnoob!!11!". The fact is the spirits (which are arguably the prime ability of ritualists) do not function correctly or at least how the description says they do. If it said "This spirit will occasionally attack a target of it's choice (not yours) which may or may not have any effect, but mostly it'll just stand there making weird noises" then that would be a fair description but...
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Old Nov 06, 2007, 11:39 AM // 11:39   #12
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OK dude if they would act like you say then It would really be a problem. But I farmed this tournament alot at a time with my R/Rt and NEVER experienced such behaviour. Bison didnt beat me even once, ever, prolly cause he was always dead in a matter of seconds. Thats how overpowered spirits are.
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Old Nov 06, 2007, 12:14 PM // 12:14   #13
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hes not out of range at all..i have done it heaps with my ritualist and he is closer than i usually get..
and you are right...just in last week or so..spirits do stand there doing nothing even if enemy is within radar..maybe a bug of some sort..

Quote:
Originally Posted by Washi
OK dude if they would act like you say then It would really be a problem. But I farmed this tournament alot at a time with my R/Rt and NEVER experienced such behaviour. Bison didnt beat me even once, ever, prolly cause he was always dead in a matter of seconds. Thats how overpowered spirits are.
spirits now burn and have less HP i think they have been somewhat weakened..
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Old Nov 06, 2007, 12:23 PM // 12:23   #14
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Just use UB

I take lots of spirits and UB for the ones spirits cant handle
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Old Nov 06, 2007, 12:43 PM // 12:43   #15
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Well if it happened latelly then I'm sorry. I didn't play spirit spam in a month or so.
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Old Nov 06, 2007, 12:51 PM // 12:51   #16
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Quote:
Originally Posted by Everliving Laszlo
If it said "This spirit will occasionally attack a target of it's choice (not yours) which may or may not have any effect, but mostly it'll just stand there making weird noises" then that would be a fair description but...
Hahaha....indeed. And it's almost disappointing they won't do a cheer emote when u go down.

Quote:
Originally Posted by jezz
hes not out of range at all..i have done it heaps with my ritualist and he is closer than i usually get..
and you are right...just in last week or so..spirits do stand there doing nothing even if enemy is within radar..maybe a bug of some sort..
Absolutely right. Spirit attacks are closer to the range of longbows than to the one of wands.
I had this "bug" already a lot longer than 1 week
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Old Nov 06, 2007, 12:53 PM // 12:53   #17
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Quote:
Originally Posted by Washi
It's obvious they are out of range.

Nope spirits like Pain for example have a range like that of flatbow, longer than a staff or wand so if he was hitting the target those spirits should too.

It is possible the spirit AI has been altered or the affect of the dimming names has some how affected their ability to see enemy. As I have noticed lately that quite often it takes a few seconds or more for the spirits to wake up and realise there is a foe with in range.
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Old Nov 06, 2007, 03:25 PM // 15:25   #18
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Spirit range is about the same as longbow. In defeating the Glacial Griffon you have to stand on the hill to get the height/range advantage (using longbow) to hit the griffon without being hit by his spirits.
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Old Nov 06, 2007, 03:39 PM // 15:39   #19
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I have noticed problems with sprits refusing to attack after the target they first attack is killed.

The range of spirits is actually a little buggy as I've seen them hit targets well outside of longbow range.
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Old Nov 06, 2007, 05:07 PM // 17:07   #20
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Default I did a test with my ritualist

Scenario: even ground, 3 behemoths and I setup my spirits at the edge of the aggro bubble. The spirits do not attack. Cast Painful Bond and the spirits nail the target and kill it. Now the others are attacking me. My spirits do not attack the other 2 targets. If I attack or reapply Painful Bond they will attack my target. One thing I did notice is that if I pre-cast my spirits and then Summon Spirits to my location at the edge of their aggro bubble they will attack immediately
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